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Posts Tagged ‘gamesbeat’

Zynga recruits Electronic Arts veteran to run game studios

March 17th, 2010

Zynga announced today that it has appointed Steven Chiang, a veteran game executive from Electronic Arts , to be president of the social game company’s development studios. Chiang has 17 years of experience in the console game industry, 15 of them at EA. He was most recently senior vice president and group general manager of EA Sports, where he oversaw the Madden NFL football series, one of the most valuable franchises in all of video gamedom

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Zynga recruits Electronic Arts veteran to run game studios

Arkadium scores a million players for its first Facebook game

March 16th, 2010

Lots of casual game companies are trying to adapt to the popularity of social games on Facebook. They’re busy adapting games from casual game web sites to run on the social network, often without success. But Arkadium has scored a hit with its very first Facebook game: Mahjonng Dimensions.

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Arkadium scores a million players for its first Facebook game

Intel’s new game processor gives artificial intelligence in games a boost

March 16th, 2010

Graphics chips provide the biggest gee-whiz performance in a game computer. But Intel argues that the microprocessors that it makes make their contribution as well. The company is making that case with its latest processor, the Intel Core i7-980X processor Extreme Edition.

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Intel’s new game processor gives artificial intelligence in games a boost

DEMO Spring 2010: spotlight on enterprise tech

March 15th, 2010

DEMO Spring 2010 is the premier launchpad event for innovative technology, and will take place March 21-23 at the JW Marriott in Palm Desert.

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DEMO Spring 2010: spotlight on enterprise tech

Five ways mobile games differ from apps

March 14th, 2010

Games are apps, in theory. In practice, they’re a special kind of app. That’s what mobile analytics firm Motally learned after its first year providing in-game statistics for developers to use in defining or refining their products

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Five ways mobile games differ from apps

Palm’s move to grab high-end 3-D games for its phones

March 14th, 2010

The strategic value of gamers isn’t lost on Palm, which is struggling to establish itself in the smartphone market. Games are the most popular applications on both the iPhone and Google Android phones, and so now Palm is making its own push to get more games on its smartphones. Last week, Palm showed off its Plug-in Developer Kit for its WebOS operating system that will enable game developers to easily port games that are made for other smartphones such as the iPhone and move them over to the Palm smartphone platform.

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Palm’s move to grab high-end 3-D games for its phones

Palm’s move to grab high-end 3-D games for its phones

March 14th, 2010

The strategic value of gamers isn’t lost on Palm, which is struggling to establish itself in the smartphone market. Games are the most popular applications on both the iPhone and Google Android phones, and so now Palm is making its own push to get more games on its smartphones

See the rest here:
Palm’s move to grab high-end 3-D games for its phones

GamesBeat@GDC: Booyah’s Keith Lee describes rapid growth of real-world location gaming (video)

March 12th, 2010

Location-based gaming in the real world is a hit with gamers and a broader community of mobile app users. Booyah ’s Keith Lee has learned that with the rapid growth of his company’s MyTown app on the iPhone

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GamesBeat@GDC: Booyah’s Keith Lee describes rapid growth of real-world location gaming (video)